Using the same keypad as the in school floor robot version, the aim is for pupils to solve various challenges by programming a cartoon bee to move around different levels through sequences of forwards, backwards, left and right 90 degree turns. This is a great app to teach basic level entry coding. Available on iTunes.
The trusted WAGmobile app company brings you Simple ‘n Easy, on-the-go learning for “Programming For Kids”. The bite sized app helps you to understand the basics of programming. This is great for revising Computer Studies at the end of the Key Stage 2 unit. Available on iTunes.
Lightbot is a programming puzzle game that uses game mechanics that are firmly rooted in programming concepts. The app can be used in both KS1 and KS2 in the Computer Studies lessons to design, write and debug programs that accomplish specific goals. Teachers can use the app to explain what algorithms are and how they can be implemented as programs on digital devices. Available on Google Play and iTunes.
The coding instructions covered in the app are basic movement, turning, procedures, loops and conditional commands. The graphics are excellent and we love the fact you can zoom and rotate the environment the robot is working in. The app has some great instructions and helpful tips for when the levels get very difficult. Available on iTunes.
This is an excellent app for teaching basic coding and programming at Key Stage 1 and 2 Computer Studies. The app has excellent graphics and will appeal to students on many levels. With 60 levels that range from basic movements to complex procedures it is up to the student to guide Alex the robot to his transporter. Within this journey the student will encounter movement, rotation, moving platforms, falling platforms and dancing robots! Available on iTunes.
Recommendations provided by Educational App Store.